STEAM ACHIEVEMENTS DATABASE |
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Very simple (74%): | Very folding (1%): |
Icon | Achievement Name | OK? | Progress | Hidden?! |
It Takes Two Marry someone |
--- | 46.8% |
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Born To (Be) A Merchant Have a child |
--- | 18.6% |
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It Runs In The Family Have great-grandchildren while you are still alive |
--- | 4.9% |
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Master & Commander Reach 6 Captain's Points with one of your family members |
--- | 2.2% |
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Victorious! Win a naval battle |
--- | 18.7% |
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All Or Nothing Board three enemy transporters in one naval battle |
--- | 0.6% |
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Calculated Risk Win a ship battle without using any extra cannons and shields |
--- | 1.3% |
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Undamaged Goods Win a ship battle without taking damage to your transporters |
--- | 11.2% |
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Win-Win Sell the most needed good to a city and make a profit |
--- | 33.6% |
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By A Good Margin Make a profit of more than 250 silver in one transaction |
--- | 2.7% |
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Fortune Smiles Own more than 35.000 silver |
--- | 0.5% |
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From Rags To Riches Own more than 350.000 silver |
--- | 5.4% |
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Against The Odds Sell a good and make a profit despite a sales tariff of at least 5% |
--- | 6.3% |
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Sea Legs Buy your first ship |
--- | 74.4% |
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Well Prepared Have a full convoy with all three ship classes |
--- | 5% |
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Transatlantic Trade Establish your first automatic trade route between Europe and the New World |
--- | 0.6% |
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Local Power Become mayor in a city |
--- | 6.3% |
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City Dwellers Have the majority of mayor posts of all Hanse cities |
--- | 1.3% |
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Reversal Of Fortune Have the highest reputation among all three families in the Hanse Council |
--- | 8.9% |
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Grey Power Become Elderman of the Hanse with your starting character |
--- | 0.5% |
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Walk The Talk Declare war on another trade guild and win the next naval battle against them |
--- | 0.7% |
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A Friend In Need Declare diplomatic relations towards another guild |
--- | 1.8% |
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Major Player Win mayor elections against candidates of all other five trade guilds |
--- | 0.7% |
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Evil Cargo Infect the city of another trade guild with the plague |
--- | 4.9% |
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One Of The First Reach the new world by ship in 1492 |
--- | 0.9% |
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Americana Introduce an american good in Europe by fulfilling enough city tasks |
--- | 0.6% |
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Tastes Like Home Deliver a European good to the New World and make a profit |
--- | 2.5% |
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Alternate History Bring five different American cities to the Hanse by becoming mayor |
--- | 0.8% |
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Globalisation Have five agents in Havanna, St.Croix, Cork, Lübeck and Novgorod at the same time |
--- | 0.5% |
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