STEAM ACHIEVEMENTS DATABASE

Alarameth TD
NameAlarameth TD
ALL achievements50
Overall progress (11%)
Hidden achievements0
Very simple (34%):Hero of Veldamir
Very folding (4%):Bye, Dalton!



Save the link to your profile and you will see a list of achievements which have the introduction of the profile.
Icon Achievement Name OK? Progress Hidden?!
Hero of Veldamir Hero of Veldamir
Save the human lands by winning Veldamir Castle.
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34.1%
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Epic Hero of Veldamir Epic Hero of Veldamir
Win Veldamir Castle with all 50 lives intact.
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9.6%
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Sir Robin Ran Away... (almost) Sir Robin Ran Away... (almost)
Defeat the fleeing knights before they reach the castle, without having had any leaks.
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18.1%
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Hero of Nuvaru Hero of Nuvaru
Save the elven lands from corruption by winning Nuvaru Spring.
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25.1%
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Epic Hero of Nuvaru Epic Hero of Nuvaru
Win Nuvaru Spring without losing any sages.
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10.7%
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Close Call Close Call
Kill a creature moments before it poisons the spring.
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25.2%
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Hero of Velashu Hero of Velashu
Sucessfully protect the Grove of Velashu.
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20.2%
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Epic Hero of Velashu Epic Hero of Velashu
Protect the Grove of Velashu without allowing any elder trees to be corrupted.
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9%
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Safety First Safety First
Put out a small fire by placing a tower over it for 10 seconds. The goddess will reward you for your efforts by calling pure rains which will continuously damage enemies within the area.
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22.8%
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Fire Fighter Fire Fighter
Over any number of playthroughs, put out all the small fires by placing towers over them for 10 seconds.
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6.9%
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Playing With Fire Playing With Fire
Cause a creature to take fire damage by directing them over one of the small fires on the build platforms.
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22.9%
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Pyromaniac Pyromaniac
Over any number of playthroughs, use your towers to direct creatures through each of the small fires.
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6.3%
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Hero of Delende Hero of Delende
Sucessfully protect the Village of Delende.
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18%
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Epic Hero of Delende Epic Hero of Delende
Protect the Village of Delende without losing any supplies.
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7.4%
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Victory at the Prison Victory at the Prison
Save the Frost Elf Prison with at least 1 prisoner still alive.
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15.8%
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Take NO Prisoners! Take NO Prisoners!
Do not lose a single prisoner to creatures at the Frost Elf Prison.
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6.9%
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The Bare Minimum The Bare Minimum
Win any level with only 1 life remaining.
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7.1%
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Hero of Nyanthanda Hero of Nyanthanda
Sucessfully protect Nyanthanda Village.
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13.9%
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No Child Left Behind No Child Left Behind
Save all children in Nyanthanda Village.
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7.2%
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Were you saying something, Zanthra...? Were you saying something, Zanthra...?
In Nyanthanda Village, when Zanthra says "Air" is coming, anger her by building a cannon tower.
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6.3%
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Resisting Temptation Resisting Temptation
Beat Nyanthanda Village without upgrading the laser tower.
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5.8%
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Saving the Frost Realm Saving the Frost Realm
Successfully defend the entrance to the frost realm.
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12.3%
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True Frost Survivalist True Frost Survivalist
Defend the entrance to the frost realm without losing any archers.
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6.7%
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Victory at Galsty's Victory at Galsty's
Prevent the total loss of Galsty's supplies.
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11.7%
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Galsty's Hero Galsty's Hero
Do not allow any of Galsty's supplies to be destroyed.
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6.4%
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Galsty's Yellow, But I'm Not Galsty's Yellow, But I'm Not
Kill the medium yellow spiders within 15 seconds of them spawning.
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10.2%
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Yellow Spider Assassin Yellow Spider Assassin
Kill all the medium and small yellow spiders within 30 seconds of them spawning.
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10.1%
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Victory at the Mine Victory at the Mine
Prevent the dwarven workers from being wiped out.
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10.7%
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All Workers Accounted For All Workers Accounted For
Do not allow any of the workers at the mine to be killed by creatures.
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5.4%
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Preventing Extinction Preventing Extinction
Keep the dwarven villagers from being completely wiped out.
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10.5%
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A Strong Race A Strong Race
Keep the dwarf race strong by saving every single one of the villagers.
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5%
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A Strong Start A Strong Start
Make it to Wave 12 at the Dwarven Town Hall with a perfect score.
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6.8%
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Bye, Dalton! Bye, Dalton!
Leak just enough creatures to get Galsty's friend "Dalton" killed (must win with 150-159 lives remaining).
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4.4%
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Inventions need saving too! Inventions need saving too!
Keep the gnome inventions from being completely destroyed.
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9.8%
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Hurray for Inventions! Hurray for Inventions!
Save all the gnomish inventions.
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5.8%
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Don't Touch My Tower! Don't Touch My Tower!
Do not allow the defense system to destroy any towers.
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7.7%
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Victory at the Lab! Victory at the Lab!
Keep the lab from being obliterated.
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9.6%
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I Wasn't Even Trying... I Wasn't Even Trying...
Save the lab with over 2 minutes remaining.
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5.4%
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Dangerously Close! Dangerously Close!
Save the lab with under 10 seconds remaining.
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4.7%
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Massive Sale Massive Sale
With 3 minutes remaining, cause the computer to run a disassembly sequence by having 72 or more towers.
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6.1%
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Wizard Entrance Clear Wizard Entrance Clear
Clear out the entrance to the Wizard Tower.
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9.6%
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None Shall Pass! None Shall Pass!
Do not allow any creatures to enter the Wizard Tower from the moment you arrive.
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5.5%
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Survival at the Wizard Tower Survival at the Wizard Tower
Emerge victorious at the Wizard Tower.
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9.4%
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Wizard Tower Clear! Wizard Tower Clear!
Kill every single creature at the Wizard Tower (no leaks).
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8.1%
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Wizard Towers at the Wizard Tower Wizard Towers at the Wizard Tower
Win with at least 18 Wizard Towers currently built.
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4.7%
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Saving the World Saving the World
Beat the final level.
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8.7%
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A True Hero A True Hero
Kill every single creature during the final level (no leaks).
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5.1%
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Master of Towers Master of Towers
Have each type of ultimate tower at some point throughout 1 playthrough.
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5.2%
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All Skill, No Gear All Skill, No Gear
Beat the level without building any ultimate towers (accidentally built ultimate towers must be quickly sold before they finish changing color).
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4.8%
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Today is a good day to die... Today is a good day to die...
Lose a level.
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28.2%
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