STEAM ACHIEVEMENTS DATABASE |
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Very simple (58%): | ![]() | Very folding (3%): | ![]() |
Icon | Achievement Name | OK? | Progress | Hidden?! |
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Prisoner of Consciousness Part 1 complete |
--- | 57.6% |
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Suicide City Part 2 complete |
--- | 45.6% |
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Fission Part 3 complete |
--- | 40.5% |
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Meeting of Minds Part 4 complete |
--- | 38.9% |
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Germination Part 5 complete |
--- | 36% |
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Crisis of Consciouness Part 6 complete |
--- | 35.2% |
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Jahiliyyah Part 7 complete |
--- | 34.1% |
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Flesh Drive Part 8 complete |
--- | 32.7% |
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Ripper Part 9 complete |
--- | 32% |
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Runtime Game complete |
--- | 30.2% |
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Middle Management Got the door code at Animus |
--- | 24% |
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Sorry wrong number Make ten calls to random numbers |
--- | 7.7% |
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Silver Tongue Successfully talked the bomber down |
--- | 41.1% |
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Hopeless Neutralize the bomber |
--- | 10.2% |
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Unpersuasive An explosive result |
--- | 3.9% |
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Elliot Ness approach Bust Van der Waal's door open |
--- | 18.1% |
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The Right One for the Job Make use of Lao's skills to open Van Der Wall's door |
--- | 19.6% |
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Official Procedure Call Central for Help |
--- | 11.5% |
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Three-in-One Subject Chantelle to all three personalities |
--- | 28.8% |
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Hippocratic Oath A career in medicine awaits |
--- | 37.6% |
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Placebo Effect He won't know the difference... |
--- | 6.9% |
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Guilt Trip Remind Dr Chigwa of what's really important |
--- | 11% |
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Microbiologist Didn't analyze a single incorrect sample at Vickerman |
--- | 7.2% |
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Dramatically cleaned a screaming pile of biscuits Cured Martin Niester on the first try |
--- | 32.5% |
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I Needed That Don't blame him one bit |
--- | 29.3% |
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Shooting Gallery Got through the conveyor room and back undetected |
--- | 7.7% |
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Ninja Entered the Trance Den using the power of shadows |
--- | 25.4% |
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Super Latha Bros Entered the trance den by fulfilling the bouncer's request |
--- | 18.9% |
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I don't need no ticket Find another route into the Trance Den |
--- | 33.5% |
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B& Disconnected the dancers via non-destructive means |
--- | 17.1% |
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Winners don't use drugs Win a game of gravball without sabotaging your opponent |
--- | 7.5% |
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Mental Arithmetic Get the crate-weight correct by the second attempt |
--- | 18.9% |
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Guarded by Fate Survive up to Part 9 without dying once |
--- | 4.2% |
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Bombs Away They shouldn't have left that there in the first place... |
--- | 28.9% |
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Mincemeat The Mindjacker meets his gruesome end |
--- | 11.2% |
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Justice for all Successfully arrest the Mindjacker |
--- | 25.9% |
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Civic Continuity Returned city control to Central |
--- | 26.5% |
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Brave New World Nina's argument was most persuasive. |
--- | 15.3% |
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Talking Heads Played through the game with the commentary on |
--- | 3.1% |
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Dave Goldfarb Only give Stepford's personality to the restaurant guard |
--- | 21.2% |
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