STEAM ACHIEVEMENTS DATABASE | 
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| Very simple (93%): | ![]()  | Very folding (1%): | ![]()  | 
| Icon | Achievement Name | OK? | Progress | Hidden?! | 
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				Level 2 Achieved level 2.  | 
				--- | 19.5%  | 
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				Level 3 Achieved Level 3.  | 
				--- | 8.6%  | 
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				Farming Have humans complete a Granary Project.  | 
				--- | 84.3%  | 
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				Commerce Have humans complete a Trader Project.  | 
				--- | 35.5%  | 
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				Metal Casting Have humans complete a Metal Casting Project.  | 
				--- | 37.6%  | 
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				Writing Have humans complete a School Project.  | 
				--- | 65.3%  | 
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				Paganism Have humans complete a Shrine Project.  | 
				--- | 77.1%  | 
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				Traditional Medicine Have humans complete a Druid Project.  | 
				--- | 35.5%  | 
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				Forest Tribe Finish an Era with a Forest Village which has 100 Village Prosperity.  | 
				--- | 38.2%  | 
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				Desert Tribe Finish an Era with a Desert Village which has 100 Village Prosperity.  | 
				--- | 33%  | 
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				Swamp Tribe Finish an Era with a Swamp Village which has 100 Village Prosperity.  | 
				--- | 39.4%  | 
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				Genesis Era Finish an Era with 250 Prosperity.  | 
				--- | 38.1%  | 
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				Calendar Have humans complete a Plantation Project.  | 
				--- | 21.1%  | 
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				Theology Have humans complete a Temple Project.  | 
				--- | 16.1%  | 
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				Construction Have humans complete a Workshop Project.  | 
				--- | 14.2%  | 
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				Alchemy Have humans complete an Alchemist Project.  | 
				--- | 16.9%  | 
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				Education Have humans complete a University Project.  | 
				--- | 19%  | 
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				Trade Route Have humans complete a Market Project.  | 
				--- | 16.5%  | 
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				Chosen People Finish an Era with only one Village which has 175 Prosperity.  | 
				--- | 17.2%  | 
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				Classical Era Finish an Era with 450 Prosperity.  | 
				--- | 27.1%  | 
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				Aristocracy Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.  | 
				--- | 16.2%  | 
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				Physics Finish an Era with a Village of 150 Prosperity using Plants and Minerals.  | 
				--- | 18.1%  | 
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				Agriculture Finish an Era with a Village which has 150 prosperity using only Animals and Plants.  | 
				--- | 20%  | 
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				Vitality Finish an Era with a village which has at least 50 of each Resource.  | 
				--- | 16%  | 
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				Feudalism Have humans complete a Mill Project.  | 
				--- | 20.2%  | 
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				Currency Have humans complete a Customs House Project.  | 
				--- | 15.6%  | 
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				Questionable Ethics Have humans complete a Mad Scientist Project.  | 
				--- | 11.7%  | 
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				Theocracy Have humans complete a Sacrifice Altar Project.  | 
				--- | 12.6%  | 
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				Fascism Have humans complete a Barracks Project.  | 
				--- | 5.8%  | 
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				Geology Have humans complete a Geologist Project.  | 
				--- | 15.3%  | 
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				Fiscal-Military State Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.  | 
				--- | 10.7%  | 
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				Civilized Finish an Era with a Village which has 250 Prosperity.  | 
				--- | 18.6%  | 
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				Fishing Village Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.  | 
				--- | 15.1%  | 
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				Specialization Finish an Era with a completed upgraded Project.  | 
				--- | 32.1%  | 
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				Specialized Economy Finish an Era with 3 completed upgraded Projects.  | 
				--- | 13.7%  | 
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				Post-Classical Era Finish an Era of 30 minutes with 600 Prosperity.  | 
				--- | 17.6%  | 
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				The First Era Finish the first Era.  | 
				--- | 92.5%  | 
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				A New Beginning Finish the second Era.  | 
				--- | 77.8%  | 
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				A New Threat Finish the third Era.  | 
				--- | 57.3%  | 
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				Developing Era Finish an Era with 800 Prosperity.  | 
				--- | 12.2%  | 
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				Vibrant Era Finish an Era with 1000 Prosperity.  | 
				--- | 10.9%  | 
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				Booming Era Finish an Era with 1200 Prosperity.  | 
				--- | 9.3%  | 
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				Fantastic Era Finish an Era with 1600 Prosperity.  | 
				--- | 6.8%  | 
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				Golden Era Finish an Era with 2000 Prosperity.  | 
				--- | 5.4%  | 
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				Desert Town Finish an Era with a Desert Village which has 300 Village Prosperity.  | 
				--- | 10.8%  | 
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				Desert City Finish an Era with a Desert Village which has 500 Village Prosperity.  | 
				--- | 6.8%  | 
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				Forest Town Finish an Era with a Forest Village which has 300 Village Prosperity.  | 
				--- | 11.5%  | 
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				Forest City Finish an Era with a Forest Village which has 500 Village Prosperity.  | 
				--- | 7.5%  | 
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				Swamp Town Finish an Era with a Swamp Village which has 300 Village Prosperity.  | 
				--- | 10.7%  | 
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				Swamp City Finish an Era with a Swamp Village which has 500 Village Prosperity.  | 
				--- | 7%  | 
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				Mining Community Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.  | 
				--- | 4.6%  | 
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				Farming Community Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.  | 
				--- | 4.5%  | 
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				Hunter Community Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.  | 
				--- | 4.6%  | 
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				Great Development Finish an Era with a Completed Great Project.  | 
				--- | 9.3%  | 
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				World Economy Finish an Era with at least 3 Completed Great Projects.  | 
				--- | 4.2%  | 
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				Legendary Warriors Finish an Era with a Village which has at least 6 War Markers.  | 
				--- | 6%  | 
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				Abundant World Finish an Era with at least 1000 Food being used by Villages.  | 
				--- | 4.5%  | 
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				Rich World Finish an Era with at least 1000 Wealth being used by Villages.  | 
				--- | 3.9%  | 
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				Advanced World Finish an Era with at least 1000 Tech being Used by Villages.  | 
				--- | 3.2%  | 
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				Mountain Town Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.  | 
				--- | 4%  | 
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				Harbor Town Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.  | 
				--- | 4.6%  | 
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				Divided Planet Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.  | 
				--- | 3.7%  | 
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				Great Vitality Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.  | 
				--- | 5%  | 
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				Capital Finish an Era with a Village which has 650 Village Prosperity.  | 
				--- | 6.5%  | 
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				Survivor Finish an Era with a Village which has 500 Prosperity and 60 Danger.  | 
				--- | 4.9%  | 
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				Modern Agriculture Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.  | 
				--- | 1.9%  | 
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				Great Era Finish an Era with 3500 Prosperity.  | 
				--- | 2.9%  | 
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				Peaceful Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.  | 
				--- | 1.9%  | 
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				Violent Victory Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.  | 
				--- | 3.9%  | 
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				Noble Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1.7%  | 
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				Modern Banking Finish an Era with 1000 Wealth in Use from Villages.  | 
				--- | 1.9%  | 
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				Paradise Island Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.  | 
				--- | 2.7%  | 
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				Overgrowth Finish an Era with 2000 Food in Use from Villages.  | 
				--- | 2.2%  | 
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				Superior Development Finish the Third Era with at least 1 Upgraded Great Project.  | 
				--- | 2.8%  | 
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				Royalty Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.  | 
				--- | 1.6%  | 
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				Treasury Finish an Era with a Village with 1000 Wealth in Use.  | 
				--- | 2%  | 
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				Industrial Revolution Finish an Era with a total of 2000 Tech in Use.  | 
				--- | 1.8%  | 
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				Canyon City Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.  | 
				--- | 2.3%  | 
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				Nuclear Energy Finish an Era with a Village with 1000 Tech in Use.  | 
				--- | 2.1%  | 
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				Utopia Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1.6%  | 
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				Prince of Orange Finish an Era with a Village with 1000 Food in Use.  | 
				--- | 2.3%  | 
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				Grand Era Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 2%  | 
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				Superior Vitality Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.  | 
				--- | 2.4%  | 
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				Overpopulation Finish an Era with a Village which has 1000 Prosperity.  | 
				--- | 4.5%  | 
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				First World Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.  | 
				--- | 1.9%  | 
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				Mass Production Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1.4%  | 
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				Modern Physics Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.  | 
				--- | 1.5%  | 
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				Sailing Complete a Fishing Docks Project.  | 
				--- | 15.2%  | 
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				Shipwrighting Have humans complete a Harbor Project.  | 
				--- | 10.7%  | 
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				Navigation Have humans complete a Lighthouse Project.  | 
				--- | 3.1%  | 
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				Lords of the Sea Have humans complete an Island Town Project.  | 
				--- | 1.4%  | 
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				Entertainment Have humans complete a Circus Project.  | 
				--- | 5.6%  | 
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				Pinnacle of Culture Have humans complete an Opera Project.  | 
				--- | 1.3%  | 
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				Modern Medicine Have humans complete an Apothecary Project.  | 
				--- | 5.6%  | 
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				Universal Healthcare Have humans complete a Hospital Project.  | 
				--- | 1.4%  | 
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				Alloys Have humans complete a Blast Furnace Project.  | 
				--- | 4.9%  | 
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				Machinery Have humans complete a Factory Project.  | 
				--- | 1.4%  | 
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				Astronomy Have humans complete an Observatory Project.  | 
				--- | 6.1%  | 
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				Scientific Method Have humans complete a Laboratory Project.  | 
				--- | 1.8%  | 
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				Colonization Have humans complete a Hamlet Project.  | 
				--- | 6.5%  | 
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				Long Live the King! Have humans complete a Castle Project.  | 
				--- | 1.4%  | 
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				Venture Capital Have humans complete a Bank Project.  | 
				--- | 6.3%  | 
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				Market Revolution Have humans complete a Multinational Project.  | 
				--- | 1.5%  | 
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				Genesis Titan Complete all orginal developments and projects.  | 
				--- | 0.9%  | 
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				Ancient Civilization Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.  | 
				--- | 1.5%  | 
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				Diverse Town Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.  | 
				--- | 1.5%  | 
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				Fresh Mountain Air Have humans complete a Mountain Lodge Project.  | 
				--- | 4.5%  | 
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				Après-Ski Have humans complete a Tavern Project.  | 
				--- | 3%  | 
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				Fantastic View Have humans complete a Nature Park Project.  | 
				--- | 2.8%  | 
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				Famous Victor Have humans complete a Historic Point Project.  | 
				--- | 3.1%  | 
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				For the Gods Have humans complete a Monument Project.  | 
				--- | 1.4%  | 
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				1-Hour Challenge: Bronze Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1.4%  | 
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				1-Hour Challenge: Silver Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1.1%  | 
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				1-Hour Challenge: Gold Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1%  | 
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				Forest Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1.2%  | 
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				Forest Challenge: Silver Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1%  | 
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				Forest Challenge: Gold Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1%  | 
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				Desert Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1.1%  | 
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				Desert Challenge: Silver Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1%  | 
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				Desert Challenge: Gold Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 0.9%  | 
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				Swamp Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1%  | 
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				Swamp Challenge: Silver Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 1%  | 
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				Swamp Challenge: Gold Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.  | 
				--- | 0.9%  | 
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