STEAM ACHIEVEMENTS DATABASE

Reus
NameReus
ALL achievements123
Overall progress (12%)
Hidden achievements0
Very simple (93%):The First Era
Very folding (1%):Mass Production



Save the link to your profile and you will see a list of achievements which have the introduction of the profile.
Icon Achievement Name OK? Progress Hidden?!
Level 2 Level 2
Achieved level 2.
---
19.6%
---
Level 3 Level 3
Achieved Level 3.
---
8.6%
---
Farming Farming
Have humans complete a Granary Project.
---
84.5%
---
Commerce Commerce
Have humans complete a Trader Project.
---
35.7%
---
Metal Casting Metal Casting
Have humans complete a Metal Casting Project.
---
37.7%
---
Writing Writing
Have humans complete a School Project.
---
65.6%
---
Paganism Paganism
Have humans complete a Shrine Project.
---
77.3%
---
Traditional Medicine Traditional Medicine
Have humans complete a Druid Project.
---
35.7%
---
Forest Tribe Forest Tribe
Finish an Era with a Forest Village which has 100 Village Prosperity.
---
38.3%
---
Desert Tribe Desert Tribe
Finish an Era with a Desert Village which has 100 Village Prosperity.
---
33.2%
---
Swamp Tribe Swamp Tribe
Finish an Era with a Swamp Village which has 100 Village Prosperity.
---
39.6%
---
Genesis Era Genesis Era
Finish an Era with 250 Prosperity.
---
38.2%
---
Calendar Calendar
Have humans complete a Plantation Project.
---
21.1%
---
Theology Theology
Have humans complete a Temple Project.
---
16.1%
---
Construction Construction
Have humans complete a Workshop Project.
---
14.3%
---
Alchemy Alchemy
Have humans complete an Alchemist Project.
---
16.9%
---
Education Education
Have humans complete a University Project.
---
19.1%
---
Trade Route Trade Route
Have humans complete a Market Project.
---
16.6%
---
Chosen People Chosen People
Finish an Era with only one Village which has 175 Prosperity.
---
17.3%
---
Classical Era Classical Era
Finish an Era with 450 Prosperity.
---
27.2%
---
Aristocracy Aristocracy
Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
---
16.2%
---
Physics Physics
Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
---
18.1%
---
Agriculture Agriculture
Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
---
20%
---
Vitality Vitality
Finish an Era with a village which has at least 50 of each Resource.
---
16%
---
Feudalism Feudalism
Have humans complete a Mill Project.
---
20.3%
---
Currency Currency
Have humans complete a Customs House Project.
---
15.7%
---
Questionable Ethics Questionable Ethics
Have humans complete a Mad Scientist Project.
---
11.7%
---
Theocracy Theocracy
Have humans complete a Sacrifice Altar Project.
---
12.6%
---
Fascism Fascism
Have humans complete a Barracks Project.
---
5.8%
---
Geology Geology
Have humans complete a Geologist Project.
---
15.3%
---
Fiscal-Military State Fiscal-Military State
Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
---
10.8%
---
Civilized Civilized
Finish an Era with a Village which has 250 Prosperity.
---
18.7%
---
Fishing Village Fishing Village
Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
---
15.2%
---
Specialization Specialization
Finish an Era with a completed upgraded Project.
---
32.2%
---
Specialized Economy Specialized Economy
Finish an Era with 3 completed upgraded Projects.
---
13.7%
---
Post-Classical Era Post-Classical Era
Finish an Era of 30 minutes with 600 Prosperity.
---
17.7%
---
The First Era The First Era
Finish the first Era.
---
92.7%
---
A New Beginning A New Beginning
Finish the second Era.
---
78%
---
A New Threat A New Threat
Finish the third Era.
---
57.5%
---
Developing Era Developing Era
Finish an Era with 800 Prosperity.
---
12.2%
---
Vibrant Era Vibrant Era
Finish an Era with 1000 Prosperity.
---
10.9%
---
Booming Era Booming Era
Finish an Era with 1200 Prosperity.
---
9.3%
---
Fantastic Era Fantastic Era
Finish an Era with 1600 Prosperity.
---
6.8%
---
Golden Era Golden Era
Finish an Era with 2000 Prosperity.
---
5.4%
---
Desert Town Desert Town
Finish an Era with a Desert Village which has 300 Village Prosperity.
---
10.8%
---
Desert City Desert City
Finish an Era with a Desert Village which has 500 Village Prosperity.
---
6.8%
---
Forest Town Forest Town
Finish an Era with a Forest Village which has 300 Village Prosperity.
---
11.5%
---
Forest City Forest City
Finish an Era with a Forest Village which has 500 Village Prosperity.
---
7.5%
---
Swamp Town Swamp Town
Finish an Era with a Swamp Village which has 300 Village Prosperity.
---
10.7%
---
Swamp City Swamp City
Finish an Era with a Swamp Village which has 500 Village Prosperity.
---
7%
---
Mining Community Mining Community
Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
---
4.5%
---
Farming Community Farming Community
Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
---
4.5%
---
Hunter Community Hunter Community
Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
---
4.6%
---
Great Development Great Development
Finish an Era with a Completed Great Project.
---
9.3%
---
World Economy World Economy
Finish an Era with at least 3 Completed Great Projects.
---
4.1%
---
Legendary Warriors Legendary Warriors
Finish an Era with a Village which has at least 6 War Markers.
---
6%
---
Abundant World Abundant World
Finish an Era with at least 1000 Food being used by Villages.
---
4.5%
---
Rich World Rich World
Finish an Era with at least 1000 Wealth being used by Villages.
---
3.8%
---
Advanced World Advanced World
Finish an Era with at least 1000 Tech being Used by Villages.
---
3.2%
---
Mountain Town Mountain Town
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
---
4%
---
Harbor Town Harbor Town
Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
---
4.6%
---
Divided Planet Divided Planet
Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
---
3.7%
---
Great Vitality Great Vitality
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
---
5%
---
Capital Capital
Finish an Era with a Village which has 650 Village Prosperity.
---
6.5%
---
Survivor Survivor
Finish an Era with a Village which has 500 Prosperity and 60 Danger.
---
4.9%
---
Modern Agriculture Modern Agriculture
Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
---
1.9%
---
Great Era Great Era
Finish an Era with 3500 Prosperity.
---
2.9%
---
Peaceful Peaceful
Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
---
1.9%
---
Violent Victory Violent Victory
Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
---
3.9%
---
Noble Noble
Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
---
1.7%
---
Modern Banking Modern Banking
Finish an Era with 1000 Wealth in Use from Villages.
---
1.8%
---
Paradise Island Paradise Island
Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
---
2.6%
---
Overgrowth Overgrowth
Finish an Era with 2000 Food in Use from Villages.
---
2.2%
---
Superior Development Superior Development
Finish the Third Era with at least 1 Upgraded Great Project.
---
2.8%
---
Royalty Royalty
Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
---
1.5%
---
Treasury Treasury
Finish an Era with a Village with 1000 Wealth in Use.
---
2%
---
Industrial Revolution Industrial Revolution
Finish an Era with a total of 2000 Tech in Use.
---
1.7%
---
Canyon City Canyon City
Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
---
2.2%
---
Nuclear Energy Nuclear Energy
Finish an Era with a Village with 1000 Tech in Use.
---
2.1%
---
Utopia Utopia
Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
---
1.6%
---
Prince of Orange Prince of Orange
Finish an Era with a Village with 1000 Food in Use.
---
2.3%
---
Grand Era Grand Era
Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
---
2%
---
Superior Vitality Superior Vitality
Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
---
2.4%
---
Overpopulation Overpopulation
Finish an Era with a Village which has 1000 Prosperity.
---
4.5%
---
First World First World
Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
---
1.8%
---
Mass Production Mass Production
Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
---
1.4%
---
Modern Physics Modern Physics
Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
---
1.5%
---
Sailing Sailing
Complete a Fishing Docks Project.
---
15.3%
---
Shipwrighting Shipwrighting
Have humans complete a Harbor Project.
---
10.7%
---
Navigation Navigation
Have humans complete a Lighthouse Project.
---
3%
---
Lords of the Sea Lords of the Sea
Have humans complete an Island Town Project.
---
1.4%
---
Entertainment Entertainment
Have humans complete a Circus Project.
---
5.6%
---
Pinnacle of Culture Pinnacle of Culture
Have humans complete an Opera Project.
---
1.3%
---
Modern Medicine Modern Medicine
Have humans complete an Apothecary Project.
---
5.6%
---
Universal Healthcare Universal Healthcare
Have humans complete a Hospital Project.
---
1.4%
---
Alloys Alloys
Have humans complete a Blast Furnace Project.
---
4.9%
---
Machinery Machinery
Have humans complete a Factory Project.
---
1.3%
---
Astronomy Astronomy
Have humans complete an Observatory Project.
---
6.1%
---
Scientific Method Scientific Method
Have humans complete a Laboratory Project.
---
1.8%
---
Colonization Colonization
Have humans complete a Hamlet Project.
---
6.5%
---
Long Live the King! Long Live the King!
Have humans complete a Castle Project.
---
1.3%
---
Venture Capital Venture Capital
Have humans complete a Bank Project.
---
6.3%
---
Market Revolution Market Revolution
Have humans complete a Multinational Project.
---
1.5%
---
Genesis Titan Genesis Titan
Complete all orginal developments and projects.
---
0.9%
---
Ancient Civilization Ancient Civilization
Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
---
1.5%
---
Diverse Town Diverse Town
Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
---
1.5%
---
Fresh Mountain Air Fresh Mountain Air
Have humans complete a Mountain Lodge Project.
---
4.5%
---
Après-Ski Après-Ski
Have humans complete a Tavern Project.
---
3%
---
Fantastic View Fantastic View
Have humans complete a Nature Park Project.
---
2.7%
---
Famous Victor Famous Victor
Have humans complete a Historic Point Project.
---
3.1%
---
For the Gods For the Gods
Have humans complete a Monument Project.
---
1.4%
---
1-Hour Challenge: Bronze 1-Hour Challenge: Bronze
Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
---
1.4%
---
1-Hour Challenge: Silver 1-Hour Challenge: Silver
Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
---
1.1%
---
1-Hour Challenge: Gold 1-Hour Challenge: Gold
Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
---
1%
---
Forest Challenge: Bronze Forest Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
---
1.1%
---
Forest Challenge: Silver Forest Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
---
1%
---
Forest Challenge: Gold Forest Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
---
0.9%
---
Desert Challenge: Bronze Desert Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
---
1.1%
---
Desert Challenge: Silver Desert Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
---
1%
---
Desert Challenge: Gold Desert Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
---
0.9%
---
Swamp Challenge: Bronze Swamp Challenge: Bronze
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
---
1%
---
Swamp Challenge: Silver Swamp Challenge: Silver
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
---
0.9%
---
Swamp Challenge: Gold Swamp Challenge: Gold
Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
---
0.9%
---

Render time: 0.22 seconds - 8 Queries / Powered by ABCVG © 2017 - 2025