STEAM ACHIEVEMENTS DATABASE |
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| Very simple (100%): | ![]() | Very folding (8%): | ![]() |
| Icon | Achievement Name | OK? | Progress | Hidden?! |
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First! Teleport into the trap testing area for the first time! |
--- | 100% |
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Teleporter Test Teleport a total of 100 times |
--- | 100% |
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T2K Teleport a total of 2000 times |
--- | 15.3% |
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Carpal Tunnel Teleport a total of 10 000 times |
--- | 15.3% |
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Button Smasher Teleport a total of 100 000 times |
--- | 7.6% |
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Can't touch this Don't get hit for the first minute of a round |
--- | 100% |
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Mint Condition Don't get hit for the first two minutes of a round |
--- | 38.4% |
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Click Intense Teleport 120 times within the first minute of a game |
--- | 53.8% |
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Speedrun Lose within 5 seconds |
--- | 46.1% |
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My Nemesis Lose by taking damage from a same trap three times |
--- | 84.6% |
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Variety Lose by taking damage from three different traps |
--- | 61.5% |
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Cutting it close Get hit by a trap while you have immunity active |
--- | 69.2% |
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Insurance Get hit by a trap while you have immunity active a total of 100 times |
--- | 7.6% |
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Undying Get hit by a trap while you have immunity active four times in one round |
--- | 15.3% |
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Junior QA Tester Play total of 50 rounds in any map |
--- | 15.3% |
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Senior QA Tester Play total of 150 rounds in any map |
--- | 15.3% |
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Lead QA Tester Play total of 300 rounds in any map |
--- | 7.6% |
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A minute of science Reach 1 minute mark in Lab I |
--- | 100% |
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Heureka! Reach 2:30 minute mark in Lab I |
--- | 7.6% |
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You got lucky... Beat the developers time (02:58) in Lab I |
--- | 7.6% |
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All traps operational Lose at least once to every trap in Lab I |
--- | 15.3% |
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Scientific breakthrough Reach 1 minute mark in Lab II |
--- | 84.6% |
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Extended experiment Reach 3 minute mark in Lab II |
--- | 30.7% |
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Show off... Beat the developers time (03:42) in Lab II |
--- | 7.6% |
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Yes, they all hurt Lose at least once to every trap in Lab II |
--- | 46.1% |
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Bomb defused Interrupt the TNT tile with only 0.1 seconds or under remaining in the timer. |
--- | 38.4% |
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Keep it together Reach 1 minute mark in Lab II with all the tiles intact |
--- | 30.7% |
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Quality control Reach 1 minute mark in Fractured |
--- | 61.5% |
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Make it till you break it Reach 3 minute mark in Fractured |
--- | 23% |
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Bragging rights Beat the developers time (03:50) in Fractured |
--- | 15.3% |
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Barrel & Darts Lose at least once to every trap in Fractured |
--- | 15.3% |
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Bullseye Break a tile from under a falling regular barrel and have it land in the lava pool |
--- | 23% |
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Cartoony Have a barrel land on your head. |
--- | 76.9% |
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Last tile standing Make it until there is only one tile left in Lab II or Fractured |
--- | 23% |
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Cornered Survive until there are only corner tiles left in Lab II or Fractured |
--- | 23% |
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Trap Attacked Get hit by all the traps and their damaging effects at least once. |
--- | 15.3% |
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Play it smart Keep a single smart barrel alive for 01:30 minutes |
--- | 15.3% |
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